The Crafty Podcast Episode 09 is now online! Our sincerest apologies for the delay but we’ll be back very soon with a new episode!
We often hear about the importance of first impressions. Back in the early 2000’s, I was introduced to a game, and to be honest, I didn’t really like it. Looking back, I can’t remember the specifics of the experience, why I didn’t like it, just vague impressions. I moved on, left college, got a job, moved to Japan, time passed and this game’s popularity endured, it’s stature growing in the community before cementing its place as one of the classics of modern board gaming. Originally released in the year 2000, this classic has more expansions and variations that you can shake a stick at. I’m talking about Carcassonne. Continue reading
One of our ambitions for 2017 here at the Crafty Players is to put out more higher quality articles. If you read our post about our new year’s gaming resolutions, you would have read that I have set myself the goal of having three games ready to submit to the Cardboard Edison Award in January 2018. To help facilitate both of these goals, I’ve decided I’m going to write about my experiences of trying to design board games. From the early steps of idea to early prototype, to playtesting and how I modify the game based on those playtests. Continue reading
Happy new year everyone and welcome to 2017, Year 2 of The Crafty Players blog and podcast. We’re going to do a small review of our first year, and where we hope to go from here, in episode 9 of the podcast. But for now, Emmet and Paddy have made some gaming resolutions for 2017. Let’s see what they are! Continue reading
Ding dong indeed! So here we are with only a few short days (today being the shortest!) until it’s Christmas. Huzzah! Let’s celebrate by finding the best games to backstab and murder your family and friends without actually doing so and thereby avoiding Christmas prison (which is reserved for murderers and those who riffle shuffle my cards).
Continuing with our 12 Games of Christmas, below are my (Emmet) choices for the best games to play with your family and friends over the holidays. The last few years pur families have created a little tradition of meeting up on Christmas Eve, ordering a takeaway, and playing some games. As my nieces have gotten older we’ve been able to introduce more complex games to our game nights, but even so the games here are very approachable and easy to pick up and play. These games will work with anyone from the age of 7 and up I’d say so they’re perfect for a family night tucked up with hot chocolate and mince pies.
It’s that time of year, Christmas, holidays, season of joy and generosity! That magical few days of the year when we go and spend time with family and loved ones, sharing our stories, dreams and hopes. Sometimes though, you don’t want to do any of that and instead just play some games. So here we are, sharing our 12 Games of Christmas, 6 games each which Paddy and Emmet feel could be brought out with the family at any time, that are easy enough to pick up, that everyone can enjoy. One or two might surprise, one or two probably won’t, but read on and see what you think!
We were originally going to do these lists in a podcast, but illness, busy work schedules and the inevitable overloading of pre-Christmas events have made recording a podcast nearly impossible. So here we are in written format!
Without further ado, here are Paddy’s 6 games! Continue reading
Today I’m going to talk about something a little different. It’s still a board game, but it’s not a hot off the shelf release from Essen, or a Kickstarter reward or my latest adventure in solo gaming. It’s about shogi, Japanese chess, the game which I have undoubtedly played the most in the past 10 years. Many people compare the game Go to chess, but shogi is much closer. Several of the pieces move the same, lending a sense of familiarity to those who’ve played chess. But it’s also hugely different, and in my humble opinion, better by far.
Before we go on, I want to say that I won’t be using the Japanese names for pieces etc, just the names in English that I know them as, as taught to me. It may not be technically correct, but to me the words carry more than just meaning. Continue reading
The reasons myself and Paddy chose the name “The Crafty Players” may be obvious: we enjoy craft beer and like playing board games. But part of the reason behind the name was to reflect that both myself and Paddy like to make things. He’s mentioned before in blog posts and podcasts that he enjoys making board games and that he has a few prototypes in the works (one of which almost made one of our friends cry, so it’s gotta be good!), and while I also have notes for my board game opus scrawled across dozens of pages, at the moment the “crafty” side of me is focused on creating and writing adventures for Dungeons & Dragons. The first of these, titled The Graveyard Shift, is free on DriveThruRPG now! With that in mind, this week I’d like to talk about how I approach writing adventures and I’m going to use my current work-in-progress adventure as an example. So strap in because we’re venturing deep into the depths of my DM-Brain!
Board games have given me a lot. These simple objects made of cardboard, wood and plastic have given me a way to regularly engage with my oldest, dearest friends in a new way. They’ve helped make me some new friends. Through this blog and through trying my hand at design, board games have also given me a creative outlet, something I’ve felt was missing in my life. Yes, board games have given me a lot. But could they give me more? Continue reading