Creating a character in D&D is a hell of a lot of fun. You can be almost anything, from a devil-spawn who has renounced their heritage to become a champion of good, to a ferocious gnome barbarian with a penchant for silly hats, to a good ol’ fashioned human who just wants to fling some fireballs. The mechanical process of making a character in D&D is, to quote Matt Colville, something that’s fun to do if you already know how to do it. But the less mechanical side, the “fluff” as it’s known, is a huge part of the fun too. This is where you can get into the guts of what makes your character tick, where they come from, what they believe, who they’re close to, and all the spaces in between. And wonderfully with the advent of Backgrounds in 5th Edition D&D, this fluffy part of character creation has been rolled into the mechanics too. Not a huge amount, but just enough to force even the most number-crunching power-gamer to think about who their character is.
So with that in mind I’d like to delve into the downside of your character – let’s talk about flaws.