Dungeons & Dragon Age – Part 2

Alrighty, so I’m back with the second part on my conversion of the Dragon Age RPG from Green Ronin over to 5th Edition Dungeons & Dragons. Some of the things that I discuss here refer to points I made in my previous article so if you haven’t read that I suggest checking it out firstA bit of a warning: this post really gets into the nuts and bolts of 5th Edition D&D monster creation. If you’re a new DM I’d recommend following along with the monster creation rules on page 274 of the Dungeon Master’s Guide.

dungeons-and-dragon-age

Continue reading

Advertisements

Dungeons & Dragon Age – Part 1

dungeons-and-dragon-age

My tumble down the rabbit hole of 5th Edition D&D continues and this week I’m going to share some of what I’ve been working on: a conversion of Green Ronin’s Dragon Age RPG (based on the fantastic Bioware games of the same name) to 5th Edition Dungeons & Dragons. Rather than simply show you what I’ve done and have you fawn all over me (cause how could you not?), I’d like to present this as a lucky bag of tips on creating monsters and how to approach converting existing content to an RPG system. Be warned: many an acronym lies ahead.

Continue reading

X-Wing Miniature Game

What you see below is a real world, non-staged example, of how I arrange games of X-Wing Miniatures. “Pew pew” is a phrase that gets used a lot in our games, as we direct our ships to zoom around the table, try get in a good position and “pew pew” the enemy ships out of the sky. But is the game any good? How does it feel to actually play? Read on dear friend, and you shall find out.

The Crafty Players X Wing TIE Fighter WhatsApp Continue reading

RPG: Preparing a Campaign

So last time I chatted about RPGs I spoke about how to prepare a session. This time I’m going to go even bigger and talk about preparing for a new campaign. Like my last post I’ll be framing this in the context of Dungeons & Dragons, but these tips go for pretty much all RPG campaigns.

Continue reading

Build A Board Game

If you follow us on our social media channels, you may have noticed that The Crafty Players are running a board game design jam on September 3, 2016. Paddy also mentioned it on the podcast last week. What is a board game design jam? Who is it for? Where are we doing it? Why are are we doing it? Well, for these answers and more, read on!

The Crafty Players Build A Board Game Design Jam Dublin Continue reading

First Impressions: Hostage Negotiator

After my previous adventure in print and play solo games, I found the experience to be more rewarding that I expected. It showed me that games designed for solo play can be engaging and worth playing, even if it is me, in a room, on my own, cursing the dice rolls. So, I decided to explore a bit further. How? I bought a game that was exclusively a single player game, a game that is currently in it’s 3rd printing, with 4 expansions available and more on the way. If that doesn’t sound like a successful game, I’m not sure what does. A game with a theme I’ve not seen attempted anywhere else. That game is Hostage Negotiator. Continue reading

RPG: Preparing a Session

As previously mentioned here on the blog and in the most recent podcast, we’ll be bringing you more content centred on tabletop role playing games here on The Crafty Players. To that end, this week I’ve got some Games Master (GM)/Dungeon Master (DM) tips on helping you prep for an upcoming session. I’ll be framing this as preparing to run a game of 5th Edition Dungeons & Dragons, but a lot of this advice can be used for any system you’re planning on running.

Continue reading