You are a childhood dream come true, a maniacal space dictator, directing your citizens to build the biggest, best space empire ever to grace a tabletop! You do this by seeing what available workers you have (by rolling amazing, colourful, custom dice), and how best to use them. I like to think of the dice as students, graduating from University. You have an idea of their direction, but they might surprise you by going off on a tangent. This means that you’d expect the red, military dice to help you acquire new planets, but it actually ends up producing goods somewhere! Managing this and making the best of what you roll is a key part of the game.